Blueprint 1.2 — Import Custom 3D Models
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1.2 is a focused update. One feature, done properly.
Import Custom 3D Models
You can now import your own 3D models into any room. OBJ files with materials and textures — appliances, furniture, decorative objects, anything you want to see in the layout before you commit to it.
To import a model, open a project and enter the 3D room editor. Click the Import button in the toolbar — it is in the top right area next to the other room tools. A file picker opens. If your model has an MTL file and textures, select all the files together in one go — Blueprint needs them at the same time to load materials correctly. From there you can move it anywhere, rotate it on any axis, and scale it to match your real dimensions. It sits alongside your cabinets in the 3D view the same way any other object does.
This is useful for the things Blueprint does not model itself — a fridge, a dishwasher, a dining table, a sofa. You place them in the room, check that everything fits, and see the full picture before anything gets built or ordered.
Where to get models
Updated: Blueprint now ships with its own built-in 3D model library — 80+ models across 13 categories, covering seating, tables, appliances, lighting, plants, decor, and more. Open it from the same Import button in the 3D room editor, browse by category, and place a model directly with no download and no license to check. You can still import your own OBJ files for anything the library doesn't cover, but for most furniture and decor you won't need to go looking anywhere else.
What is next
The import feature opens up the visualisation side of Blueprint in a way that was not possible before. We are thinking about what comes next on that front.
If you are already using Blueprint, 1.2 is a free update. Import requires Standard Edition.